Three shapes, three ways to draw a line. Shortboards turn tight, fish paddle easy, guns hold a rail on big days.
PAUSED
Take a breath.
SETTINGS
Make it yours.
Graphics changes apply after a quick reload.
CONTROLS
Know your rails.
Surfing
A / D · Left stick
Carve down / up the line
W · RT
Pump for speed
S · LT
Stall — let the barrel catch you
Shift · LMB · RB
Power carve on the face; tuck for faster rotation in the air
RMB · F · Space · A
Load an air approaching the lip; A / D rotates, release to spot the landing
Ride over the top
Kick out
Lineup & beach
W A S D · Left stick
Walk / paddle
Mouse · Right stick
Look
Space · A
Turn and go for a wave, then stand up
Q · B
Duck dive under whitewater
E · X
Board rack
C · Y
First / third person
R · Back
Return to the beach
Speed lives in the pocket next to the curl. Too far ahead and the shoulder goes soft; too deep and the foam ball takes you. Turns, barrels, airs and floaters in the critical section score highest.